My name is James Kelly, and I'm a member of the Game Technologies Engineering team at Apple. Have a question? Ask with tag wwdc20-10614.Check the documentation link for a primer.Īnd if you build games for iPad, be sure to check out "Bring keyboard and mouse gaming to iPad” for a guide on integrating keyboard, mouse, and trackpad inputs into your experience. To get the most out of this session, you should be familiar with the Game Controller framework. And find out how you can take your gaming experience to the next level with custom button mapping, nonstandard inputs, and control over specialty features like motion sensors, lights, and battery level. Learn how you can use the Game Controller framework in tandem with Core Haptics to enable rumble feedback. ![]() We'll show you how to add support for the latest controllers - including Xbox's Elite Wireless Controller Series 2 and Adaptive Controller - and map your game's controls accordingly. ![]() ![]() Let's rumble! Discover how you can bring third-party game controllers and custom haptics into your games on iPhone, iPad, Mac, and Apple TV.
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